The array can be initialised either at construction time or by
using the Copy()
member function after construction.
...
const TTest data[] = {TTest(1),TTest(2),TTest(3),TTest(4)};
...
// initialise at construction time
TFixedArray<TTest,4> array(&data[0],4);
...
// or later using Copy()
TFixedArray<TTest,4> array;
array.Copy(&data[0],4);
...
Accesses can be checked for legality using the At()
function or the operator[]
.
The At()
function checks for a legal access in both a
release build and a debug build while the operator[]
only checks
for a legal access in a debug build.
Assuming that the TTest
class has a public member
function called SetValue()
, then a call to this function on the
second element of the array is legal:
array.At(1).SetValue(100);
but an attempt to call this function on the fifth element raises a panic; in this example, there are only four elements:
array.At(5).SetValue(100); // panics