HBufC
Heap descriptors provide a buffer of fixed length, allocated on the heap. They are useful for holding constant strings or data, when the length of the data may not be known until run time.
Some key points about heap descriptors:
For text data, it is usual to construct a HBufC
type
and allow the appropriate variant, either a HBufC8
or a
HBufC16
to be selected at build time.
For binary data, an explicit HBufC8
is used.
It is rare to use an explicit HBufC16
.
Data cannot be changed through this descriptor although it can be replaced using the assignment operators.
If you need to pass an HBufC
to a function that takes a TDesC&
parameter, simply dereference the HBufC
pointer.
If you need to modify the HBufC
's data, use its Des()
function to construct a
TPtr/TPtr8/TPtr16
modifiable pointer descriptor for the buffer's
data.
The size of the heap descriptor buffer can be replaced by reallocating it with a new length.
Although the following notes refer to the build independent types, they are equally valid for the 8 bit and 16 bit types.
HBufC
A heap descriptor can be constructed in one of two ways:
using the static member functions New()
,
NewL()
or NewLC()
using the Alloc()
, AllocL()
or
AllocLC()
functions of an existing descriptor
The following code fragment constructs a heap descriptor which can hold up to 15 data items. The current length is zero.
HBufC* buf;
...
buf = HBufC::NewL(15);
The following code fragment constructs a heap descriptor from an
existing descriptor. The new heap descriptor is initialised with the content of
buf1
, i.e. the string: "Hello World!"
The source descriptor is a literal which is converted to descriptor type.
_LIT(KText,"Hello World!");
TBufC<16> buf1(KText);
...
HBufC* hptr;
hptr = buf1.AllocL();
...
Although existing data within a heap descriptor cannot be modified, the assignment operator can be used to replace that data.
_LIT(KText,"Hello World!");
...
HBufC* buf;
...
buf = HBufC::NewL(15);
*buf = KText;
The source descriptor is a literal which is converted to descriptor type.
To allow more than 15 characters or data items to be assigned into the heap descriptor, it must be reallocated:
buf = buf->ReAllocL(20);
This permits the following assignment to be done without raising a panic:
_LIT(KNewText,"Hello World! Morning");
...
*buf = KNewText;
buf
may or may not point to a different location in
the heap after reallocation. The location of the reallocated descriptor depends
on the heap fragmentation and the size of the new cell. It is always safer to
assume that the location changes.
The data contained by a heap descriptor can be changed
by constructing a TPtr
modifiable pointer descriptor using the
Des()
member function and then changing the data through that
TPtr
.
The maximum length of the TPtr
is determined from the
size of the cell allocated to the data area of the heap descriptor.
The following code fragment changes the data in the heap descriptor and the length of the heap descriptor.
TPtr ptr = buf->Des();
...
ptr.Delete((ptr.Length()-9),9);
ptr.Append(_LIT(" & Hi"));
Take particular care if a the heap descriptor is re-allocated after
the TPtr
has been constructed. A TPtr
created before
re-allocating the heap descriptor is not guaranteed to have a valid pointer
after re-allocation. Any attempt to modify data through the original
TPtr
after re-allocation may have undefined consequences.
Note that it is a common mistake to use Des()
to create a TDesC&
reference. While not incorrect, it is simpler and much more efficient to simply dereference the heap descriptor.