NewLC()
When an object is created through NewLC()
, use
CleanupStack::PopAndDestroy()
to destroy the object when its use
is complete.
static CExample* CExample::NewLC()
{
CExample* self = new (ELeave) CExample();
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
void doExampleL()
{
// allocate and push to cleanup stack - leave if failed
CExample* myExample = CExample::NewLC();
// do something that might leave
myExample->DoSomethingL();
// pop from cleanup stack and destroy
CleanupStack::PopAndDestroy();
}