Symbian Developer Library

SYMBIAN OS V6.1 EDITION FOR C++

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Names and fullnames

A reference counting object can be identified by a name. A name consists of a string of characters whose length must not be greater than KMaxName, a symbol defined in e32std.h.

A name can contain any character except: *, ? and :, i.e. the characters asterisk, question mark and single colon. The system static function User::ValidateName() is available to do this.

A reference counting object can also be identified by its full name. This is descriptive of the reference counting object's ownership hierarchy, i.e. it is a name that identifies the reference counting object in the context of its owning reference counting object.

The full name is a concatenation of:

The length of a full name must not be greater than KMaxFullName, a symbol defined in e32std.h.

For example, given the three CObject derived objects: x, y and z with names: one, two and three respectively, where x is owned by y and y, in turn, is owned by z:

_LIT(KTxtOne,"one");
_LIT(KTxtTwo,"two");
_LIT(KTxtThree,"three");

class CSomeClass : public CObject
    {
    ...
    };

...
CSomeClass* x;
CSomeClass* y;
CSomeClass* z;
...
x = new(ELeave) CSomeClass;
y = new(ELeave) CSomeClass;
z = new(ELeave) CSomeClass;
...
x-> SetName(KTxtOne);
y-> SetName(KTxtTwo);
z-> SetName(KTxtThree);
...
x->SetOwner(y);
y->SetOwner(z);
...

Names give reference counting objects an identity and are used when searching for a specific object or a group of related objects.

Global Kernel objects have names; this is how global Kernel objects such as semaphores, mutexes etc. can be found.

See also: