Symbian Developer Library

SYMBIAN OS V6.1 EDITION FOR C++

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Methods for selecting a remote device

An application can determine to which remote device it should talk in several ways:

Each of these may be appropriate in different situations. In the first couple of cases, the address of the remote device is simply retrieved from storage. Functionality for the third case is provided by the Bluetooth Device Selection UI.

The final case, the program itself determining the remote device, could be adopted for the following reasons:

The next page discusses in detail how to go about this.