Symbian Developer Library

SYMBIAN OS V6.1 EDITION FOR C++

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Introduction to pictures

A picture is an object which can be drawn to a graphics context and can be stored and restored. A picture is stored, together with its picture header, in any type of store using a storemap.

Relationship between picture headers and...

Relationship between picture headers and pictures in a store

A picture can thus be any object which draws an image — be it a bitmap or a set of graphic commands.

Additionally, two common desirable facilities for a picture to have are:

Scaling can be done in one of three ways:

Cropping can be done in two ways:

The drawing operation positions and draws the scaled and cropped picture on the graphics device.

The relationships between the picture cl...

The relationships between the picture classes