Symbian Developer Library

SYMBIAN OS V6.1 EDITION FOR C++

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How to create sprites and pointer cursors

Typically, an application wishing to use a sprite should carry out the following steps:

The sprite's position can be changed after the sprite has been activated using RWsSprite::SetPosition(). The sprite's appearance can also be changed, using RWsSpriteBase::UpdateMember().

The procedure for creating a pointer cursor is similar, except that an RWsPointerCursor is constructed instead of an RWsSprite.