Symbian Developer Library

SYMBIAN OS V6.1 EDITION FOR C++

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Using TCallBack

The class encapsulates a pointer to a function which takes an argument of type TAny* and returns a TInt. The class is generally useful but, in particular, simplifies the programming interface of the CIdle and CPeriodic classes.

Given a suitable function and a pointer to an object, a callback is constructed simply. The function must be a non-member function or a static member of a class. For example:

TInt Foo(TAny *); // a non-member function
X* pX=new X; // a class X object

or, as a static member of class X:

TInt X::Foo(TAny *); // a static function of class X
X* pX=new X; // a class X object

A callback function returns a true value to indicate whether it should be called again. This is important when used with the CIdle and CPeriodic classes. The following code fragment shows the programming paradigm:

TCallBack cb(Foo,pX); // construction of the callback

for (;;)
 {
 if (!cb.CallBack()) // invoke callback until it returns
  { // a false value
  break;
  }
 }

Calling cb.CallBack() results in a call to the callback function Foo() passing it the pointer pX.

A common requirement is for the callback function to be a non-static member of a class. This can be implemented by passing, to the callback function, a pointer to an instance of the class of which it is a static member. For example:

class X
 {
 static X* NewL();
 static TInt Foo(TAny* pX);
private:
 TInt DoFoo();
 ...
 }

where the static function Foo() is implemented as:

static TInt X::Foo(TAny* pX)
 {
 return ((X*)pX)->DoFoo();
 }

Typically, create an instance of class X and, at some later stage, create the callback:

...
X* pX = X::NewL();
...
TCallBack cb(Foo,pX);
...