Location:
e32def.h
typedef double TReal;
Supported from 5.0
64-bit floating point number — identical to
TReal64
.
Use of floating-point numbers should generally be avoided unless a natural part of the problem specification. Most EPOC implementations do not have a hardware floating point unit: as a result, their floating-point performance is hundreds of times slower than integer performance.
Most serious floating-point calculations require double-precision.
All standard math functions (see Math
class) take double-precision
arguments. Single-precision should only be used where space and performance are
at a premium, and when their limited precision is
acceptable.