BMPBUT
Support
Supported from 6.0
Description
A button that can hold two pictures, but no label text.
Resources with this structure are read by CEikBitmapButton::ConstructFromResourceL()
, and describe the CEikBitmapButton
to be constructed.
See also:
BYTE version=0; | Unused. |
WORD behavior=0; | Button behaviour flags. See also:
|
WORD layout=0; | Flags to define how the horizontal space is handled between the button’s images. See also:
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LTEXT helptxt=""; | Help text for the button. |
LLINK extension=0; | Unused. |
LTEXT bmpfile=""; | Specifies the bitmap filename from which to read the button’s image.The default is the eikon .mbm file eikon.mbm. |
WORD bmpid=0xffff; | Specifies the index of the first bitmap in the bmpfile file.A default value of 0xffff indicates no bitmap.
|
WORD bmpmask=0xffff; | Specifies the index of the first bitmap mask in the file.
A default value of 0xffff indicates no bitmap mask.
|
WORD bmpsecondid=0xffff; | Specifies the index of the second bitmap in the bmpfile file.A default value of 0xffff indicates no bitmap.
|
WORD bmpsecondmask=0xffff; | Specifies the index of the second bitmap mask in the file.
A default value of 0xffff indicates no bitmap mask.
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