Bitmaps provide the pixel patterns used by pictures, icons and masks, sprites and brush styles for filling areas of the display. To optimise bitmap handling performance, EPOC uses files containing multiple bitmaps in its own EPOC bitmap format. These files are of two types:
ROM image bitmap files
file store bitmap files
The Bitmap Converter tool is used to convert bitmaps designed on a PC to EPOC bitmap format. The tool is also used to perform the reverse conversion process, so bitmaps can be created on either platform.
C++ developers do not have to use the tool directly to build bitmaps into the EPOC bitmap format, as it can also be done as part of the standard abld
project building process. See the description of the start bitmap
statement in the project definition file documentation for details.