VectorSprite
: drawing spritesThe VectorSprite
example creates a simple animated
sprite (a rotating line), and creates the sprite's bitmaps by creating and
drawing to off-screen bitmaps within the application. No redraw events are
caused by the sprite.
CSprite
: Demonstrates how to use class
RWsSprite
by setting up the sprite members to contain bitmaps then
appending them to the sprite. The bitmaps are off screen bitmaps drawn to using
a graphics context.
RWsSpriteBase
: Abstract base class for
sprites
RWsSprite
: Sprite
struct TSpriteMember
: Sprite member
CFbsBitmap
: Font-bitmap server bitmap
CFbsBitmapDevice
: FBS bitmap used as graphics
device
CGraphicsContext
: Graphics context for
drawing