VectorSprite: drawing spritesThe VectorSprite example creates a simple animated
sprite (a rotating line), and creates the sprite's bitmaps by creating and
drawing to off-screen bitmaps within the application. No redraw events are
caused by the sprite.
CSprite: Demonstrates how to use class
RWsSprite by setting up the sprite members to contain bitmaps then
appending them to the sprite. The bitmaps are off screen bitmaps drawn to using
a graphics context.
RWsSpriteBase: Abstract base class for
sprites
RWsSprite: Sprite
struct TSpriteMember: Sprite member
CFbsBitmap: Font-bitmap server bitmap
CFbsBitmapDevice: FBS bitmap used as graphics
device
CGraphicsContext: Graphics context for
drawing