Location:
MdaAudioSampleEditor.h
Link against: MediaClientAudio.lib
CMdaAudioRecorderUtility
Support
Supported from 5.0
Description
Plays back, records and edits audio sample data.
The class offers an interface to play, record and edit audio sample
data. This data can be supplied either in a file or as a descriptor. The
functions that start and stop playback and recording are defined in the base
class CMdaAudioClipUtility.
While this class is abstract, the static NewL()
function constructs, initialises and returns a pointer to an instance of a
concrete class derived from this abstract class. This concrete class is part of
the media server implementation and is private.
If a client only needs to play back existing audio sample data, it
may be better to use the simpler Audio Sample Player API.
Derivation
CBase | Base class for all classes to be instantiated on the heap |
CMdaAudioClipUtility | A utility class which implements behaviour which is common to both the audio recorder and the audio converter |
CMdaAudioRecorderUtility | Plays back, records and edits audio sample data |
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Defined in CMdaAudioRecorderUtility:
EDefault, ELocal, ETelephonyMixed, ETelephonyNonMixed, ETelephonyOrLocal, MaxGain(), MaxVolume(), NewL(), OpenDesL(), OpenFileL(), OpenL(), SetAudioDeviceMode(), SetGain(), SetVolume(), SetVolumeRamp(), TDeviceMode
Inherited from CBase:
operator new()
Inherited from CMdaAudioClipUtility:
ClearPlayWindow(),
Close(),
CropL(),
Duration(),
ENotReady,
EOpen,
EPlaying,
ERecording,
PlayL(),
Position(),
RecordL(),
RecordTimeAvailable(),
SetPlayWindow(),
SetPosition(),
SetRepeats(),
State(),
Stop(),
TState,
TypeL()
See also:
static CMdaAudioRecorderUtility* NewL(MMdaObjectStateChangeObserver& aObserver, CMdaServer* aServer=NULL, TInt aPriority=EMdaPriorityNormal, TMdaPriorityPreference aPref=EMdaPriorityPreferenceTimeAndQuality);
Description
Constructs and initialises a new instance of the audio recorder
for playing, recording and editing audio sample data.
The function leaves if the audio recorder object cannot be
created.
Parameters
MMdaObjectStateChangeObserver& aObserver |
The audio clip observer. |
CMdaServer* aServer=NULL |
A pointer to a server object. The default is NULL which means
that one is automatically constructed and owned by this audio recorder object.
If not NULL, the client must construct, and be responsible for, the server
object. This option may be more efficient if a number of audio recorder objects
are to be created. |
TInt aPriority=EMdaPriorityNormal |
This client's relative priority. This is a value between -100
and +100 and represents a relative priority. A higher value indicates a more
important request. The absolute priority at which a client application runs is
device-dependent. |
TMdaPriorityPreference
aPref=EMdaPriorityPreferenceTimeAndQuality |
The required behaviour if a higher priority client takes over
the sound device. |
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Return value
CMdaAudioRecorderUtility* |
Pointer to the new audio recorder object. |
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void OpenFileL(const TDesC& aFilename) = 0;
Description
Opens a file to play back existing audio sample data.
Parameters
const TDesC& aFilename |
The full path and filename of the file which is a source of
existing audio sample data. |
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void OpenDesL(const TDesC8& aData) = 0;
Description
Opens a descriptor to play back existing audio sample
data.
Parameters
const TDesC8& aData |
The descriptor which is a source of existing audio sample
data. This descriptor must remain in existence for the lifetime of this audio
clip recorder object. |
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void OpenL(TMdaClipLocation* aLocation, TMdaClipFormat* aFormat, TMdaPackage* aArg1, TMdaPackage* aArg2) = 0;
Description
Opens an audio object to play back existing audio sample data
or to record new audio sample data.
Parameters
TMdaClipLocation* aLocation |
The location of a source of existing audio sample data or a
target for new audio sample data. This is normally a file name (a
TMdaFileClipLocation) or a descriptor (a
TMdaDesClipLocation). |
TMdaClipFormat* aFormat |
The audio format. |
TMdaPackage* aArg1 |
The codec to use. |
TMdaPackage* aArg2 |
Audio settings. |
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void SetAudioDeviceMode(TDeviceMode aMode) = 0;
Description
Sets the mode of the audio device to be used.
This determines how the API handles the configuration of the
device hardware.
Parameters
TDeviceMode aMode |
The audio device mode |
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TInt MaxVolume() = 0;
Description
Gets the maximum volume for the audio device.
This is the maximum value which can be passed to
CMdaAudioRecorderUtility::SetVolume().
Return value
TInt |
The maximum volume. This value is platform dependent but is
always greater than or equal to one. |
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void SetVolume(TInt aVolume) = 0;
Description
Sets the playback volume for the audio device to a specified
value.
Parameters
TInt aVolume |
The volume setting. This can be any value from zero to the
value returned by a call to CMdaAudioRecorderUtility::MaxVolume().
A value which is less than zero is set to zero. A value which is greater than
CMdaAudioRecorderUtility::MaxVolume() is set to
CMdaAudioRecorderUtility::MaxVolume(). Setting a zero value mutes
the sound. Setting the maximum value results in the loudest possible sound.
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TInt MaxGain() = 0;
Description
Gets the maximum gain setting for the audio device.
This is the maximum value which can be passed
toCMdaAudioRecorderUtility::SetGain().
Return value
TInt |
The maximum gain. For devices where automatic gain control is
used, this value may be zero. |
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void SetGain(TInt aGain) = 0;
Description
Sets the gain for the audio device to a specified value.
Parameters
TInt aGain |
The gain setting. This can be any value from zero to the value
returned by a call to CMdaAudioRecorderUtility::MaxGain(). A value
which is less than zero is set to zero. A value which is greater
thanCMdaAudioRecorderUtility::MaxGain() is set
toCMdaAudioRecorderUtility::MaxGain(). |
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virtual void SetVolumeRamp(const TTimeIntervalMicroSeconds& aRampDuration) = 0;
Description
Sets the volume increase gradient.
This defines the period over which the volume level of a played
audio sample is to rise smoothly from nothing to the normal volume
level.
Parameters
const TTimeIntervalMicroSeconds& aRampDuration |
The period over which the volume is to rise. A zero value
causes the audio sample to be played at the normal level for the full duration
of the playback. A value which is longer than the duration of the audio sample
means that the sample never reaches its normal volume level. |
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