Location:
gdi.h
Link against: n/a
CBitmapContext
Supported from 5.0
An abstract, device-independent, interface to bitmapped graphics contexts.
The default settings of a CBitmapContext
object
immediately after construction are:
drawing mode is EDrawModePen
(pen and brush
colours used as they are)
no clipping rectangle
pen settings are: black, solid, single pixel width
brush style is null
no text font selected
The classes CFbsBitGc
and CWindowGc
are
derived from this class.
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Defined in CBitmapContext
:
BitBlt()
, BitBltMasked()
, Clear()
, CopyRect()
, SetFaded()
, SetFadingParameters()
Inherited from CBase
:
operator new()
Inherited from CGraphicsContext
:
CancelClippingRect()
,
Device()
,
DiscardBrushPattern()
,
DiscardFont()
,
DrawArc()
,
DrawBitmap()
,
DrawEllipse()
,
DrawLine()
,
DrawLineBy()
,
DrawLineTo()
,
DrawPie()
,
DrawPolyLine()
,
DrawPolygon()
,
DrawRect()
,
DrawRoundRect()
,
DrawText()
,
EAlternate
,
EAnd
,
ECenter
,
EDashedPen
,
EDiamondCrossHatchBrush
,
EDotDashPen
,
EDotDotDashPen
,
EDottedPen
,
EDrawModeAND
,
EDrawModeANDNOT
,
EDrawModeNOTAND
,
EDrawModeNOTANDNOT
,
EDrawModeNOTOR
,
EDrawModeNOTORNOT
,
EDrawModeNOTPEN
,
EDrawModeNOTSCREEN
,
EDrawModeNOTXOR
,
EDrawModeOR
,
EDrawModeORNOT
,
EDrawModePEN
,
EDrawModeXOR
,
EForwardDiagonalHatchBrush
,
EHorizontalHatchBrush
,
EInvertPen
,
EInvertScreen
,
ELeft
,
ELogicalOp
,
ENullBrush
,
ENullPen
,
EOr
,
EPatternedBrush
,
EPenmode
,
ERearwardDiagonalHatchBrush
,
ERight
,
ESolidBrush
,
ESolidPen
,
ESquareCrossHatchBrush
,
EVerticalHatchBrush
,
EWinding
,
EXor
,
JustificationInPixels()
,
MoveBy()
,
MoveTo()
,
Plot()
,
Reset()
,
SetBrushColor()
,
SetBrushOrigin()
,
SetBrushStyle()
,
SetCharJustification()
,
SetClippingRect()
,
SetDrawMode()
,
SetOrigin()
,
SetPenColor()
,
SetPenSize()
,
SetPenStyle()
,
SetStrikethroughStyle()
,
SetUnderlineStyle()
,
SetWordJustification()
,
TBrushStyle
,
TDrawMode
,
TDrawModeComponents
,
TDrawTextParam
,
TFillRule
,
TPenStyle
,
TTextAlign
,
UseBrushPattern()
,
UseFont()
virtual void Clear()=0;
Clears the whole bitmap.
The cleared area is filled with the current brush colour.
This pure virtual function is implemented in derived classes.
virtual void Clear(const TRect& aRect)=0;
Clears a rectangular area of a bitmap.
The cleared area is filled with the current brush colour.
This pure virtual function is implemented in derived classes.
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virtual void CopyRect(const TPoint& aOffset,const TRect& aRect)=0;
Copies a rectangle.
This pure virtual function is implemented in derived classes.
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virtual void BitBlt(const TPoint& aPoint,const CFbsBitmap* aBitmap)=0;
Performs a bitmap block transfer.
This pure virtual function is implemented in derived classes.
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virtual void BitBlt(const TPoint& aPoint,const CFbsBitmap* aBitmap,const TRect& aRect)=0;
Performs a bitmap block transfer of a rectangular piece of a bitmap.
If the specified rectangle is larger than the bitmap then the bitmap is padded with white.
This pure virtual function is implemented in derived classes.
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virtual void BitBltMasked(const TPoint& aPoint,const CFbsBitmap* aBitmap,const TRect& aSourceRect,const CFbsBitmap* aMaskBitmap,TBool aInvertMask)=0;
Performs a masked bitmap block transfer.
The mask bitmap can be used as either a positive or negative mask. Masked pixels are not mapped to the destination rectangle.
A black and white (binary) mask bitmap is used. With
aInvertMask=ETrue
, black pixels in the mask bitmap stop
corresponding pixels in the source bitmap from being transferred to the
destination rectangle. With aInvertMask=EFalse
, white pixels in
the mask bitmap stop corresponding pixels in the source bitmap from being
transferred to the destination rectangle.
Note that if the mask bitmap is smaller than the source bitmap, then it is tiled across the bitmap. Note that the mask is applied before the piece of the bitmap is defined — the mask is tiled relative to the top left of the original source bitmap rather than the top left of the bitmap piece.
This pure virtual function is implemented in derived classes.
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virtual void SetFaded(TBool aFaded)=0;
Supported from 6.0
Sets whether the graphics context is faded.
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virtual void SetFadingParameters(TUint8 aBlackMap,TUint8 aWhiteMap)=0;
Supported from 6.0
Sets the fading parameters.
This function allows you to override the map used when drawing with a faded graphics context (GC). However if you draw to a faded window with a faded GC, then fading on the GC is ignored and it will use the fading of the window.
Fading is used to change the colour of a window to make other windows stand out. Fading can either make a faded window closer to white or closer to black.
Fading re-maps colours in the faded GC to fall between the
specified black and white map values. If aBlackMap
=0 and
aWhiteMap
=255 then the colours are mapped unchanged. As the values
converge the colours are mapped to a smaller range — so the differences
between colours in the faded GC decrease. If the values are reversed then the
colours are inverted (i.e. where the GC would be black, it is now white).
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