Location:
clock.h
Link against: clock.lib
RAnalogClock
Supported from 5.0
An analogue clock.
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Defined in RAnalogClock
:
AddHandL()
, ConstructL()
, RAnalogClock()
, SetBackgroundColor()
, SetBrushColor()
, SetPenColor()
, SetTextColor()
Inherited from RAnim
:
Command()
,
CommandReply()
,
Construct()
,
Destroy()
Inherited from RAnimWithUtils
:
Close()
Inherited from RClock
:
SetUniversalTimeOffset()
Inherited from RTimeDevice
:
Draw()
,
SetPosition()
,
SetPositionAndSize()
,
SetSize()
,
SetVisible()
,
UpdateDisplay()
RAnalogClock(RAnimDll& aAnimDll, const RWindowBase& aWindow);
Creates an analogue clock object.
To complete construction, you must call ConstructL()
.
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void ConstructL(TTimeIntervalSeconds aUniversalTimeOffset, const TPoint& aPosition, const TSize& aSize, const TMargins& aMargins, const STimeDeviceShadow& aShadow, TInt aFaceHandle, TInt aFaceMaskHandle, TInt aNumHands, const AnalogDisplayAmPm* aAmPm=NULL);
Completes construction of an analogue clock.
The bitmaps specified in aFaceHandle
and aFaceMaskHandle
cannot be destroyed until the clock has been
completely constructed, including all necessary calls to
RAnalogClock::AddHandL()
.
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void AddHandL(const TAnalogDisplayHand& aHand);
Adds a hand to the clock.
This function can only be called after full construction of the clock.
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void SetBackgroundColor(TRgb aBackgroundColor, TRgb aShadowColor);
Supported from 6.0
Sets the background colour for the clock.
This function can only be called after full construction of the clock.
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void SetBrushColor(const TRgb aBrushColor);
Supported from 6.0
Sets the brush colour for the hands.
This function can only be called after full construction of the clock.
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void SetPenColor(const TRgb aPenColor);
Supported from 6.0
Sets the pen colour for the hands.
This function can only be called after full construction of the clock.
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void SetTextColor(TRgb aTextColor);
Supported from 6.0
Sets the text colour.
This function can only be called after full construction of the clock.
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