Location:
cntitem.h
Link against: cntmodel.lib
CContactOwnCard
Supported from 6.0
Own card. An own card is a contact card which contains information
about the device's owner. This can be sent to another compatible electronic
device as a vCard. The contact database recognises a single own
card — referred to as the current own card; its ID is returned by
CContactDatabase::OwnCardId(). Like a contact card, an own card
can be a member of one or more contact card groups. The own card type is
identified by a UID of KUidContactOwnCard, as returned by
Type().
Own cards can be constructed using either
CContactDatabase::CreateOwnCardLC() or
CreateOwnCardL(). These functions create an own card, based on the
system template, add it to the database, set it as the database's current own
card and return a pointer to it. To change the database's current own card, use
CContactDatabase::SetOwnCardL().
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Defined in CContactOwnCard:
GroupsJoinedLC(), NewL(), NewLC(), Type(), ~CContactOwnCard()
Inherited from CBase:
operator new()
Inherited from CContactItem:
AccessCount(),
AddFieldL(),
CardFields(),
DecAccessCount(),
Id(),
IncAccessCount(),
InsertFieldL(),
IsDeletable(),
IsDeleted(),
IsHidden(),
IsSystem(),
LastModified(),
RemoveField(),
SetDeleteFlag(),
SetDeleted(),
SetHidden(),
SetLastModified(),
SetSystem(),
SetTemplateRefId(),
SetUidStringL(),
TemplateRefId(),
UidStringL(),
UpdateFieldSet()
Inherited from CContactItemPlusGroup:
GroupsJoined()
static CContactOwnCard* NewL();
static CContactOwnCard* NewL(const CContactItem *aTemplate);
Allocates and constructs a new own card —
overloaded function. Its field set may be seeded from a template. The second
overload takes a copy of aTemplate — it does not
take ownership of it.
Note
Own cards should normally be constructed using the factory
functions provided in class CContactDatabase, for example
CreateOwnCardL().
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static CContactOwnCard* NewLC();
static CContactOwnCard* NewLC(const CContactItem *aTemplate);
Allocates and constructs a new own card —
overloaded function. Its field set may be seeded from a template. The pointer
to the object is left on the cleanup stack. The second overload takes a copy of
aTemplate — it does not take ownership of it.
Note
Own cards should normally be constructed using the factory
functions provided in class CContactDatabase, for example
CreateOwnCardLC().
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~CContactOwnCard();
The destructor frees all resources owned by the own card, prior to its destruction.
TUid Type() const;
Implements the pure virtual function inherited from the base
class CContactItem. Returns
KUidContactOwnCard.
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CContactIdArray* GroupsJoinedLC() const;
Returns a pointer to a list of contact item IDs which identify the groups to which the current own card belongs.
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