Location:
MdaImageConverter.h
Link against: MediaClientImage.lib
CMdaImageUtility
Supported from 5.0
The abstract base class for the image conversion utilities.
Clients of the concrete conversion classes call the functions provided by this interface to perform the conversion. The implementation of these functions is provided either by the concrete conversion classes themselves or by private implementation classes.
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Defined in CMdaImageUtility
:
CancelConvertL()
, Close()
, ConvertL()
, FrameCount()
, FrameInfo()
Inherited from CActive
:
Cancel()
,
Deque()
,
DoCancel()
,
EPriorityHigh
,
EPriorityIdle
,
EPriorityLow
,
EPriorityStandard
,
EPriorityUserInput
,
IsActive()
,
IsAdded()
,
Priority()
,
RunError()
,
RunL()
,
SetActive()
,
SetPriority()
,
TPriority
,
iStatus
Inherited from CBase
:
operator new()
Inherited from MMdaObjectStateChangeObserver
:
MoscoStateChangeEvent()
virtual void ConvertL(CFbsBitmap& aBitmap,TInt aFrameNumber = 0) = 0;
virtual void ConvertL(CFbsBitmap& aBitmap,CFbsBitmap& aMaskBitmap,TInt aFrameNumber = 0) = 0;
Begins the image conversion operation for the specified frame — overloaded function.
The operation is asynchronous. When the conversion operation is
complete, successfully or otherwise, the callback function
MMdaImageUtilObserver::MiuoConvertComplete()
is called.
When converting from a file or descriptor to a bitmap, the
operation can complete with KErrUnderflow
, if there is
insufficient information in the file or descriptor. Typically, this occurs when
using the file or descriptor as a cache. In this situation, the conversion
operation should be performed repeatedly until the file or descriptor has
accumulated enough information for the operation to complete with
KErrNone
. As much of the image as is present is converted and
written to the target bitmap at each call to this function.
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virtual void CancelConvertL() = 0;
Cancels the conversion operation. The callback function
MMdaImageUtilObserver::MiuoConvertComplete()
is not called.
virtual void Close();
Closes the open file-based or descriptor-based image.
Any conversion operation in progress is cancelled.
virtual void FrameInfo(TInt aFrame,TFrameInfo& aInfo) const;
Retrieves information about the specified frame.
This function should only be called after an existing image has been successfully opened or a new image successfully created.
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virtual TInt FrameCount() const;
Returns the number of frames, counting from the first frame in the image, to the next frame to be decoded.
For example, if 5 frames in the image have been decoded, this function returns 5 if there are no more frames to decode, otherwise 6, regardless of how many more frames there are in the image.
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OpenL()
, just the header. Therefore, if,
as in the case of an animated gif, there is no frame count in the header, then
until all the frames in the image have been decoded, the total frame count is
unknown. Initially therefore, FrameCount()
returns 1, but this
increments as each frame is decoded, and the utility reads the next frame's
header. Once the last frame has been decoded, all frames are available for
access as the information about each frame is stored.