Location:
e32std.h
Link against: euser.lib
TFindChunk
Supported from 5.0
Searches for all global chunks by pattern matching against the names of (Kernel side) chunk objects.
The match pattern can be set into this object at construction; it
can also be changed at any time after construction by using
TFindHandleBase::Find()
.
After construction, call TFindChunk::Next()
repeatedly
to find successive chunks whose names match the current pattern. A successful
call to TFindChunk::Next()
means that a matching chunk has been
found.
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Defined in TFindChunk
:
Next()
, TFindChunk()
Inherited from TFindHandleBase
:
Find()
,
Handle()
TFindChunk();
Constructs this object with a default match pattern. The default match pattern, as implemented by the base class, is the single character “*”.
A new match pattern can be set after construction by calling
TFindHandleBase::Find()
.
TFindChunk(const TDesC& aMatch);
Constructs the object with the specified match pattern.
A new match pattern can be set after construction by calling
TFindHandleBase::Find()
.
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TInt Next(TFullName& aResult);
Finds the full name of the next chunkwhich matches the match pattern.
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