Symbian Developer Library

SYMBIAN OS V6.1 EDITION FOR C++

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Location: w32std.h

Enum TSpriteFlags

TSpriteFlags

Support

Supported from 5.0

Description

Sprite flags.

These can be combined using a bit-wise OR operation.

See also:

ESpriteFlash

Flash sprite on and off.All flashing is done on the same timer, including the text cursor.

ESpriteNoChildClip

With this flag set the sprite is displayed over the window and all its children. Without the flag, the sprite is only displayed over the window's visible area.This is particularly useful when the sprite is owned by a window group, as it means the sprite will be displayed over the whole screen. Notes: By default a sprite is clipped to the visible region of the window that owns it.Sprites with this flag set are displayed in front of sprites without this flag.

ESpriteNoShadows

The sprite's appearance will not change when it is on a shadowed part of the screen. (Typically this is used for sprites attached to window groups so that they are perceived to be floating above the windows).