Symbian Developer Library

SYMBIAN OS V6.1 EDITION FOR C++

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The AIF Icon Designer user interface

The main features of the user interface are as follows:


Menu

Menu Bar

Menu Item

Description

File

New

Creates a new set of icons. For this and other File menu commands, see How to load and save files.

Save

Saves the icons and masks in a .mbm file.

Save As

Save the icons and masks in a .mbm file with a new name.

Load

Opens an .mbm file from disk.

Exit

Exits the application. Note that this returns you to AIF Builder.

Action

Clear All

Clears the currently displayed icon.

Restore

Restore the icons to their state at the last save.

Generate

Saves the icons and masks in a .mbm file.

Help

Help

Opens the main help topic.

About

Display the About splash screen.

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Tool bar

The tool bar provides quick access to commands from the File and Action menus.

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Icon and mask grids

The main tabbed panel has a tab for each of the defined size of icon. Each tab has an icon and mask grid. You define an icon by drawing on the icon grid:

As you draw, the mask grid is automatically updated.

Initially all cells are transparent: this is indicated by a cross drawn on the cell.

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The colour picker

Use the colour picker to select a colour with which to draw in the icon grid.

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Include in MBM

You do not have to define an icon at every size the UI variant allows. You can specify that an icon should not be included in the generated .mbm file by clearing its check box in the Include in MBM panel.

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Drawing modes

Click the mask mode button to set large numbers of cells to transparent in the mask. When you then click on a cell in the icon, all cells of that colour are set to transparent on the mask.

Click on the drawing mode button to return to normal drawing.

Click on the select colour mode button to set the drawing colour to that of the selected cell.