|
aif |
application information file |
|
asspabi |
build the project for the same ABI as the kernel for a
particular ASSP |
|
assplibrary |
a kernel library is being linked to |
|
asspexports |
export different functions for different
ASSPs |
|
baseaddress |
address to which a DLL will be built and, if possible,
loaded |
|
debuglibrary
|
libraries that are only required in debug builds
|
|
deffile |
override the default linker definition
file |
|
document |
document (non-code) files |
|
epocheapsize |
minimum and maximum heap sizes for your
executable |
|
epocprocesspriority |
process priority for your .exe executable
|
|
epocstacksize |
stack size for your executable |
|
exportunfrozen |
create library file without requiring frozen
exports |
|
lang |
languages code for the project |
|
library |
import libraries |
|
linkas |
give a DLL a different internal name than its
filename |
|
macro |
#defines for the preprocessing of source
code
|
|
nostrictdef |
do not apply a u suffix to frozen
.def files |
|
resource |
resource file for application projects |
|
source |
source files |
|
sourcepath |
location of the project and its
workfiles |
|
srcdbg
|
disables the use of optimisation in debug builds
|
|
start bitmap |
bitmaps to build into an .mbm
file |
|
start...end |
platform-specific section |
|
staticlibrary |
static libraries |
|
strictdepend |
project's dependencies may differ with the variant,
|
|
systeminclude |
system header files directories |
|
systemresource |
resource file for system projects |
|
target |
file generated by the project |
|
targettype |
kind of project |
|
targetpath |
where the project should be released |
|
uid |
UIDs for a project |
|
userinclude |
project's header files directories |
|
win32_library |
Win32 system libraries to link to in a WINS
build |